About The Project
About
AfterDarkRP is Nightshift's sandbox roleplay server stack. This site content reflects the current internal development build.
Project Snapshot
Engine + Stack
- s&box project setup
- C# gameplay systems
- Razor-based in-game UI panels
- Scene/prefab-driven world entities
Major Gameplay Modules
- Wallet, payday, bank persistence
- Jobs catalog + role switching
- Taze/stun/detain/prison justice flow
- Crime record + fines + terminal UI
- Death cash drop + pickup bag entity
UI Surfaces
- HUD includes health ring, taze ring, cash, and current job.
- Player Menu tabs: Wallet, Jobs, Entities, Players, Settings.
- Entities are grouped into Civil, Government, and Criminal categories.
- Government jobs do not see Civil/Criminal economy entities in the Entities tab.
- Gun entities/shipments are restricted to the Gun Dealer job only.
- Player Pockets panel currently exposes 20 inventory slots.
- ATM and Crime Terminal run as dedicated focused panels.
Near-Term Roadmap
- Finalize job loadout assignment with custom tools (PhysGun/ToolGun scaffolds).
- Expand police/criminal balancing around taze values and sentence pacing.
- Complete entity tab filtering so category visibility and job restrictions are enforced server-side.
- Ship additional map interactions around courthouse/prison spawn markers.
Last synced to source tree state: February 13, 2026.