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Nightshift / Houston Game Studio

Nightshift builds systems-first worlds.

Nightshift builds game worlds shaped by interaction, economy, and consequence, with a focus on atmosphere, progression, and craft.

Positioning Systems-first worlds over scripted experiences
Tone Grounded / technical / consequence-driven
Studio base Houston-rooted development with a forward-looking visual identity

Prototype Bay

3D Model Viewer

moneyprinter.glb Orbit Enabled Loading asset
Asset moneyprinter.glb loaded as a live world prop preview
Interaction Drag to orbit / scroll to inspect
Current Readout Economy-facing prop study for sandbox loops and consequence systems